Shadow of the colossus who is dormin




















So long as Dormin had no one to talk to, he couldn't tempt people into helping him, and thus he remained sealed away for untold many years, until Wander arrived.

A brief scene in the beginning paints a clear picture as to why this happened. The trigger was Mono's death, as part of a sacrifice. This greatly upset Wander, and knowing of the legend of Dormin, he stole the Ancient Sword, took Mono's corpse, then fled into the Forbidden Lands to find Dormin.

Upon reaching the ancient temple and placing Mono's body on the altar, Dormin reveals himself. While anyone could have replicated this act in the past, Dormin is particularly intrigued this time due to Wander having the Ancient Sword.

This sword is the only item that can kill a Colossi, and thus is the only item that can free Dormin. Whether Wander knew about the Colossi before hand is unknown, only that he thought the Ancient Sword was somehow related to reviving Mono.

Sensing the opportunity before him, Dormin carefully concocts a tale for Wander, offering his assistance if Wander goes out and kills the Colossi. While he does warn Wander that the cost might be great, Dormin's words are chosen careful so as to not reveal the true nature of himself and his plan. Thus the game begins with Wander setting out to kill the Colossi. At first, the game and everything we know, can make it seem like we are the hero of the story, setting out to gain power so we can save Mono.

After you beat the game, it's clear this is far from the truth. The Colossi are neutral creatures, caring not for Wander or the world around them. They are simple creatures which exist solely to guard the trapped parts of Dormin that are inside them.

As Wander begins to kill them, it becomes more and more apparent that you're not the hero. For one, the Colossi tend to be very secluded and are often hiding from you, only appearing when you've ventured too far into their home.

They also tend to ignore Wander as indicated by their blue eyes , and will only attack him if Wander keeps provoking them with strikes as indicated by their orange eyes. Upon killing each Colossus, black tendrils assault Wander's body, another sign that things are amiss.

These tendrils clearly hurt him, as he groans and reels backwards each time. Lastly, the more Colossi you kill, the worse Wander looks, to the point his skin goes white and he begins growing horns. With all that in mind, it becomes clear that Wander is the true villain of the story. While it's true he is being tricked into it, the result is the same and Wander ends up slaying 16 peaceful Colossi, in the hopes he can save Mono.

After killing Colossus 1 6, you're brought back to the temple, just as the other humans arrive. You had been warned they were coming earlier, as they had been chasing you from the beginning.

Due to this, it's implied Wander and Mono are from the same tribe as Emon, the man who is now chasing them. Emon and his band arrive too late however, and although they injure Wander, Dormin is able to possess his body and suddenly a giant manifestation of Dormin appears.

The truth is finally revealed, and Dormin, using Wander as a host, begins to attack the other humans. Emon and the other humans luck out however, and the injuries they dished out to Wander make it hard for Dormin to chase them.

This gives them an opportunity to steal the Ancient Sword which had fallen to the ground earlier , and flee the temple. As they flee, Emon says a prayer and tosses the Ancient Sword into a pool of water, opening up a new portal to reseal Dormin. There, Lord Emon and his men have already arrived, shocked to find that the ritual is nearly complete.

After Lord Emon's men shoot Wander in his leg and stab him in the chest with a sword, the sixteen pieces of Dormin combine in Wander's lifeless body and Dormin reforms as a shadowy being as large as many of the colossi. It is revealed that Lord Emon's ancestors severed Dormin's body in sixteen segments for "an eternity" in order to to seal away their power.

After Dormin tells Lord Emon that they "borrowed" Wander's body, it terrorizes him and his men in the main hall of the Shrine as they make their escape to the back gateway. Dormin attempts to follow them but is slowed down, either due to Wander's injured leg or, because Wander still fights to regain control of his body. Upon reaching the top of the spiral staircase, Emon says an incantation and throws the Ancient Sword into the shallow pool.

A whirlwind is created and the essence of Dormin is slowly stripped away until all that remains is Wander's figure, completely covered in shadow, which is presently sucked in as well.

The only remnant of Dormin or Wander is a mysterious infant bearing two stubby horns on its head, which is discovered by a resurrected Mono shortly after Emon's men flee the Lands. Whether Dormin is banished for good or only temporarily is up for debate. Lord Emon notably refers to Dormin using the masculine pronoun "he" in the final scenes, though Dormin uses the plural "we".

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